package com.vcar.LDiceClient.config
{
	/**
	 * 系统消息常量
	 * @author rhj
	 */
	public class GlobalEventName
	{
		public function GlobalEventName()
		{
		}
		
		/**
		 * 系统 
		 */
		public static const SYS_INIT_START:String="SYS_INIT_START"; //系统初始化control
		
		
		public static const APP_LOGIN_SUCC:String="APP_LOGIN_SUCC"; //APP_LOGIN_SUCC	
		public static const APP_CREATE_COMPLETE:String="APP_CREATE_COMPLETE"; //application complete
		public static const STAGE_HOTKEY_PRESS:String="STAGE_HOTKEY_PRESS"; //系统的快捷键
		public static const SOCKET_DATA_RECV:String="SOCKET_DATA_RECV"; //接收到socket的数据
		public static const MODULE_CHANGE:String="MODULE_CHANGE"; //切换场景
		
		/**
		 * 聊天
		 */
		public static const CHAT_MSG_GET:String="CHAT_MSG_GET"; 

		/**
		 * 店铺
		 */
		public static const STORE_GETLIST_SUSS:String="STORE_GETLIST_SUSS";
		public static const STORE_JOIN_SUSS:String="STORE_JOIN_SUSS"; 
		public static const STORE_EXIT_SUSS:String="STORE_EXIT_SUSS";
		public static const STORE_GETDATA_SUSS:String="STORE_GETDATA_SUSS";
		public static const STORE_ITEMPICKUP_SUSS:String="STORE_ITEMPICKUP_SUSS";
		public static const STORE_ITEMPICKDOWN_SUSS:String="STORE_ITEMPICKDOWN_SUSS";
		public static const STORE_SITDOWN_SUSS:String="STORE_SITDOWN_SUSS";
		public static const STORE_STANDUP_SUSS:String="STORE_STANDUP_SUSS";
	
		
		
		/**
		 * 游戏 
		 */
	    public static const GAME_ENTER_SUSS:String="GAME_ENTER_SUSS";
		public static const GAME_READY_SUSS:String="GAME_READY_SUSS";
		public static const GAME_BEGIN_SUSS:String="GAME_BEGIN_SUSS";
		public static const GAME_CALLDICE_SUSS:String="GAME_CALLDICE_SUSS";
		public static const GAME_OPEN_SUSS:String="GAME_OPEN_SUSS";
		public static const GAME_END_SUSS:String="GAME_END_SUSS";
		
	}
}

